Suggestion: more long term badges for existing stats
kamikatze07
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in General
Maybe someone will still read this. How about a few new badges for the already existing stats that dont have one yet?
And maybe even some new stats with a fitting badge for lets say total drone distance.
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Comments
Not everything needs a badge.
I do kinda wish that there were more destruction-centric badges. There are lots of them for building, but only one for destroying.
Because destruction is much easier than building and sustaining
Good point.
if nobody destroys it makes the gqme static
Destruction only also makes the game static, leaving just neutral (or soon red) portals.
Destroying fields, links, mods and resos are just a matter of having enough bursters while linking and fielding take more effort.
It looks like the balance is better with more builder badges than destroyer badges.
We've had this debate so many times before (and time is short), so I'll just summarize the argument:
The problem with adding more destruction medals is that it's creating more medals for the one action -- firing bursters. Overall, medals aren't really based on stats. They're based on actions (deploying, modding, fielding, scanning, etcetera) that are measured by statistics.
There's not a really compelling argument to create redundant destruction medals, because they won't incentivize any new actions by users.
Actually one action - capturing portal - can give Builder,Liberator,sometimes Pioneer and Reclaimer... But i agree,no need in additional destroy badges,destroying is easier action than building-linking etc. Just pack some xmp,cubes and go
Did you really think I didn't know that? Jeez!
I just wish profiles get some clean up or maybe a profile v2 where it can focus on the core stats but allow some customization to badges you want to display at top (read: provided you will always have access to the current form of the profile)